Hi,

   As mentioned audio stops after some random number of times when
played from either Music/Video player. After some debugging, I found
that the problem is:

In "android_audio_output.cpp"->audout_thread_func() there is a call to
wait(iAudioThreadSem->Wait()) just before the while(1) and it is
waiting indefinitely for something.

Can anybody tell me what is it waiting for and why is it not able to
come out? From what I can understand, it is waiting for a signal
(semaphore) but where is it expecting a signal from?
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