The most tricky and time consuming thing when it comes to UI development, is the layout and its consistency across a variety of devices. Android Studio 2.2’ layout engine seems to address a lot issues in this area… Still Android Studio enables me to build a native app for Android only that won’t run on iOS or in a browser. On other hand the productivity of using a statically typed language and the Java ecosystem as very appealing vs using npm and the breaking API hell around JavaScript & TypeScript.
With the rise of WebAssembly* across all browser platforms, are there any efforts to pave a path from a native Android-only app to be compiled into a WebAssembly binary that can run on any browser/platform? I am specially thinking about preserving my investment into building a scalable view/layout that could also be used in a web app. * I know WebAssembly is not production-ready yet and will lack GC once it’s released as MVP. I guess DOM access is not required as Canvas could be used for drawing a custom interface. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To unsubscribe from this group and stop receiving emails from it, send an email to android-developers+unsubscr...@googlegroups.com. To post to this group, send email to android-developers@googlegroups.com. Visit this group at https://groups.google.com/group/android-developers. To view this discussion on the web visit https://groups.google.com/d/msgid/android-developers/f0d1b1e3-bdfe-4579-b67c-75777b34ba7a%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.