I think the best solution to handle very large bitmaps is to be able to decode only a small chunk of the bitmap at a time and process it.
Does anyone know if the existing Android API can support this? If not, probably one solution is to write a smart decoder (in Java, so slow :-( ....) that can decode a small chunk. On Thu, Feb 26, 2009 at 11:32 AM, Tomei Ningen <tomei.nin...@yahoo.com>wrote: > > You're running into memory fragmentation problems. Bitmap memory is > not allocated from the Java object heap. Instead, it's allocated from > the 'malloc' heap. That's why you don't see the Java heap expanding. > > How big is your bitmap? If you're processing JPEG files, probably it > will be better to read the thumbnail directly from the JPEG file. This > way you don't need to create the Bitmap at all. > > On Feb 26, 9:47 am, "bra...@gmail.com" <peacoc...@gmail.com> wrote: > > Ok I am at the end of my rope. > > > > I am doing some image processing. I have a large image file which I > > open and create a smaller bitmap from. At the end of processing I call > > recycle on everything. I null everything. I run GC manually. > > > > I then try edit another image and I get an out of VM memory error. > > Bitmap exceeds etc etc. > > > > I am looking at the heap and the secone edit doesnt seem to cause it > > to increase at all. > > > > What else can I do. Surely google cannot possibly be suggesting that > > we can open one large bitmap per session and thats it? > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---