Note that the number displayed at the bottom is not the FPS, it is the time spent to render a frame (avg on 10 samplers)
On Mar 1, 12:25 pm, opengl es <fcalz...@gmail.com> wrote: > Hi, > > yes it uses the latest emulator package; the 1.1rc1 one, and didn't do > anything specific foropengles > > franck > > On Feb 27, 7:39 am, Sachin pandhare <sachinpandh...@gmail.com> wrote: > > > Hi Franck, > > the performance looks good. this is on emulator if i am not wrong. > > does it use the latest Android package as it is or with some > > modification forOpenGLES ? > > Sachin > > > On Feb 26, 2:39 pm, fcalzada <fcalz...@gmail.com> wrote: > > > > Hi all, > > > > here is a little video about my androidopenglshowcase, which is > > > actually a 3d pool game. > > > It uses 3ds/obj model loading, planar shadow with stencil, and more... > > > > (This video shows an alpha version) > > > > Here is the link: poolhttp://www.youtube.com/watch?v=RD7OvIYeIsk > > > > Your comments are welcome, > > > > Franck --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---