The emulator doesn't simulate any specific phone.  Just a generic one.  
Your application *should* run the same on an HTC magic as on a TMobile 
G1 because the hardware is very similar.  The whole intention of Android 
is to separate the application layer sufficiently from the hardware so 
that your app will run equally well on any android device.  So, although 
there are possible reasons it might not work well on a Magic, it's far 
more likely misbehaving because of either 1) the users particular phone 
setup (too many other running apps, etc), or 2) it's misbehaving on most 
actual physical phones.  If it's reason 1, you just got bad luck that 
they left a poor review.  If it's reason 2, you should investigate and 
fix it.

If at all possible, you should get an actual G1 (or Magic when it 
becomes publicly available in your area) and install and test the app.  
And although a DEV phone would be better than the emulator, the DEV 
phone ships with a different configuration than what end users have on 
their phones.  So an actual phone from a phone company would be the 
absolute best way to test.  The Android Platform which gets installed 
onto these phones by cellular phone companies is customized as they 
choose (which is one reason Android is open source).  For this reason, 
the emulator will never be exactly the same as the real world.

Justin

Mattaku Betsujin wrote:
> I am getting user feedback for my app "closes a lot on HTC magic, one 
> star"
>
> Are there any HTC magics out there? Will it be able to get an 
> SDK/emulator for it?
>
> Thanks
>
> >


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