HOW HORRIBLE bug is this?!?!?!

I started experimenting what would happen if I comment out an
activity, and so I did - I commented out a RANDOM activity in
AndroidManifest.xml and WHAT THE ..., the build SUCCEEDED.

And I just sensed that this bug is SO RIDICULOUS that I should
probably remove the comment, but simply add a few blank lines to the
manifest file. And VOILA - my build succeeds.

WHAT THE !...@#$!!!


On Thu, Mar 26, 2009 at 1:59 AM, Stoyan Damov <stoyan.da...@gmail.com> wrote:
> On Thu, Mar 26, 2009 at 1:37 AM, Mark Murphy <mmur...@commonsware.com> wrote:
>>
>> Stoyan Damov wrote:
>>> I can't provide a way to reproduce the problem.
>>
>> 1. Create a fresh project.
>>
>> 2. Copy your entire res/ tree out of your current project into the fresh
>> project.
>>
>> 3. Try building.
>
> Will try. If this helps, I will be very much in debt to you.
>
>>
>> If the build crashes, then zip up the new project and attach it to the
>> issue.
>
> You're kidding right? I should attach the source code of my paid application?
>
>> Or, try winnowing out some resources (e.g., ones you might not
>> want to upload) and see if the problem persists -- if the problem goes
>> away, it may be tied to the resources you removed.
>
> I'm saying this for the last time tonight. I haven't added ANY
> resources. I've created a class, and used it in another one. That's it
> - wrote some code.
>
>>
>> If that doesn't crash, then the problem depends on other stuff (e.g.,
>> your original project's manifest, other build settings you may have
>> enabled) and may truly be difficult to reproduce without uploading your
>> original app, which I suspect you may be less than inclined to do.
>
> No, I haven't enabled anything and I stated that. Perhaps I should be
> more clear - everything is vanilla installation - SDK 1.1 with Eclipse
> 3.4.1 with no tweaks whatsoever.
> The last time I built the code successfully was an hour ago for crying
> out loud. Then I wrote some code and aapt crashes. Is it clear now?
>
>>
>> But if you really want this "TERRIBLE BUG" fixed, you really should
>> consider at least trying to give the developers steps to reproduce the
>> crash.
>>
>
> I very much doubt it WILL get fixed. I can see clearly that no one
> wants to fix it.
>
>> -----------------
>
> <snipped guidelines, probably read them all at different times>
>
> The information I provided (consistent crash address and assembly
> around it) should be sufficient to any skilled Windows C++ developer
> to find the bug in 10 minutes, provided that the appt tool was built
> with Microsoft Visual Studio, or another toolchain, which has the
> equivalent of VS's .map files.
>
> That is why, knowing that Android engineers are indeed skilled, I'm
> left with the impression, that they do not want to fix the bug, most
> probably because of the fact that I'm again the single guy reporting
> the bug.
>

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