I am using in ImageButton Now and am using the following code to ad the button to the surfaceview..
myImgTest.setBackgroundDrawable(mBalloon1); myImgTest.draw(canvas); This seems to work as I do not get any errors however i don't see the button. What is the proper way to add the button to the surface view and how do I specify cordinates? On Sun, Mar 29, 2009 at 11:41 PM, Marco Nelissen <marc...@android.com>wrote: > > Your Drawable itself is not part of the UI, but is drawn onto > something that is part of your UI. Therefore, you should attach your > listener to the UI object that displays the Drawable. > See also > http://developer.android.com/reference/android/graphics/drawable/Drawable.html > , > which says "Unlike a View, a Drawable does not have any facility to > receive events or otherwise interact with the user. " > > > > On Sun, Mar 29, 2009 at 10:24 PM, Josh <joshdo...@gmail.com> wrote: > > > > I currently have a drawable and i need to know when it's clicked. Is > > there a way to add an event listener to a drawable? > > > > I realize that there may be a better control to use for me needs so I > > tried ImageButton but Im a bit confused on how to position the > > ImageButton. For example whe i position the drawable i just use > > setBounds. Is there a way to specify the x and y coordinates for an > > image button? > > > > > > > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---