If this bitmap is used for displaying only one item (image), why do you create a new bitmap over and over again?
once: mBitmap = Bitmap.createBitmap(320,480,Config.RGB_565); ... ... many times: Canvas canvas = new Canvas(mBitmap); // clear canvas // draw into canvas ... .. On Apr 14, 9:22 am, "admin.androidsl...@googlemail.com" <admin.androidsl...@googlemail.com> wrote: > Running these many times in my app loop : > > Bitmap bitmap = Bitmap.createBitmap(320, 480, Config.RGB_565); > Canvas canvas = new Canvas(bitmap); > > I'm thinking of caching either / both of these objects, but don't want > to get out of memory errors either! --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---