Hello. I have this task: Need to play short (0.3-0.4 sec) sounds all the time. When sound is played, it should start again, etc. User can press button to reset sound - it should stop and lunch.
I did many tests. I tried to create 1 MediaPlayer, then do this: MediaPlayer.OnCompletionListener complListener = new MediaPlayer.OnCompletionListener() { public void onCompletion(MediaPlayer mp) { lunchSound(); // "rewind" } }; private boolean lunchSound() { try { mplayer.seekTo(0); // move to start mplayer.start(); return true; }catch(Exception e){} return false; } When user press button, I call lunchSound(); It works great on emulator and on device if I have eclipse+debugger on. When I disconnect debugger, I have very strange errors - sound can stop at all (till program restart), sound can start "repeating" (play 0.1-0.2 sec, then restart). Can someone please provide me some info about problem? Thanks. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---