On Apr 30, 2:09 pm, Guian <guiandou...@gmail.com> wrote: > The error is a little bit different since I moved from OpenGL ES 1.1 > to OpenGL ES 1.0, but still here on the GPU surface request : > > E/SurfaceFlinger( 65): HW3D_REVOKE_GPU failed (Invalid argument), > mFD=146, base=0x499f8000 > > but only on the G1, it works fine on the emulator
Have you tried stepping through your code (particularly your OpenGL initialization stuff) to see which line is causing the process to die? I expect that the HW3D_REVOKE_GPU error is just a symptom of the sudden process death rather than the cause. -- Jon --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---