On Apr 30, 2:09 pm, Guian <guiandou...@gmail.com> wrote:
> The error is a little bit different since I moved from OpenGL ES 1.1
> to OpenGL ES 1.0, but still here on the GPU surface request :
>
> E/SurfaceFlinger(   65): HW3D_REVOKE_GPU failed (Invalid argument),
> mFD=146, base=0x499f8000
>
> but only on the G1,  it works fine on the emulator

Have you tried stepping through your code (particularly your OpenGL
initialization stuff) to see which line is causing the process to die?
I expect that the HW3D_REVOKE_GPU error is just a symptom of the
sudden process death rather than the cause.

--
Jon

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