More detail on this technique here:
http://android-developers.blogspot.com/2009/03/window-backgrounds-ui-speed.html

On Mon, May 4, 2009 at 3:39 PM, Dianne Hackborn <hack...@android.com> wrote:
> You can also do the trick maps does, where your activity's theme has the
> background set to some image that is to be shown during startup, and in
> onCreate() you programmatically set the background to whatever you really
> want.  Then the preview window that is shown for the activity has your
> starting background.  With careful use of padding in a 9-patch, you can
> easily do centering of a logo...  or use other drawables for some more
> complicated effects.
>
> The down-side to this is that the preview window is currently only shown
> when launching an activity as a new task (such as from home); if your
> activity is launched from another activity in the same task, it won't be
> shown.  But if your activity is being used that way you should even more
> work on optimizing its startup, since this is really going to be annoying
> for users.
>
> Speaking of which there should be NO need to do more than a few seconds of
> work on the main UI thread (and really our goal should be to keep this work
> < 1 second).  If you are taking long enough that you actually need to show
> the user a "loading please wait" image, you are also probably flirting
> dangeriously close to ANRing on the user.
>
> On Mon, May 4, 2009 at 2:34 PM, Marco Nelissen <marc...@android.com> wrote:
>>
>> Why not set your content view to be an ImageView with the desired image,
>> and then once you're ready to show the real UI, call setContentView() again
>> with the real UI?
>>
>>
>>
>> On Mon, May 4, 2009 at 2:22 PM, GiladH <gila...@gmail.com> wrote:
>>>
>>> Tnx but that is not what I'm looking for.
>>> I basically want to display an image (packed within form/view/
>>> whatever) WITHOUT blocking the UI thread,
>>>
>>> Can this be done?
>>>
>>>
>>>
>>>
>>>
>>>
>>> On May 4, 8:16 pm, Jeff Sharkey <jshar...@android.com> wrote:
>>> > Take a peek at AsyncTask, it can help you easily (and correctly)
>>> > transition between UI and background threads:
>>> >
>>> > http://d.android.com/reference/android/os/AsyncTask.html
>>> >
>>> > j
>>> >
>>> >
>>> >
>>> > On Mon, May 4, 2009 at 10:02 AM,GiladH<gila...@gmail.com> wrote:
>>> >
>>> > > Hey,
>>> >
>>> > > I want to display a fancy 'loading' image at my app's startup time.
>>> >
>>> > > The problem: my startup code is mostly GUI related, hence needs to
>>> > > run
>>> > > on UI thread.
>>> >
>>> > > Is there a way to do both - that is run UI-related code on UI thread
>>> > > while an image
>>> > > is displayed to the user?
>>> >
>>> > >GiladH
>>> >
>>> > --
>>> > Jeff Sharkey
>>> > jshar...@google.com
>>>
>>
>>
>>
>
>
>
> --
> Dianne Hackborn
> Android framework engineer
> hack...@android.com
>
> Note: please don't send private questions to me, as I don't have time to
> provide private support, and so won't reply to such e-mails.  All such
> questions should be posted on public forums, where I and others can see and
> answer them.
>
>
> >
>



-- 
Romain Guy
Android framework engineer
romain...@android.com

Note: please don't send private questions to me, as I don't have time
to provide private support.  All such questions should be posted on
public forums, where I and others can see and answer them

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