In the "widget design guidelines"  under "widget graphics tips and 
tricks" is says

"In some cases, devices that have low pixel depths that can cause 
visual banding and dithering issues. To solve this, application 
developers should pass assets through a "proxy" drawable defined as 
XML:. This technique references the original artwork, in this case 
"background.9.png", and instructs the device to dither it as needed."

Eh?

I mean, I can see an .xml drawable that points to my .png (not sure 
which type I would use) but I don't understand what this 
http-method-ish "XML:" syntax is referencing.

Can someone elaborate on this whole technique?

Thanks

-- Ward

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