Yeahh.. I found out.. runOnUiThread() is the solution....
Thread t = new Thread() { public void run() { f.runOnUiThread(new Runnable() { @Override public void run() { holdGame(3000); setContentView(R.layout.game_end_menu); initGameOver(); } }); } }; t.start(); --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---