I will write some test to check wich one is faster,i understand that the
unboxing/boxing is not really fast.

Thanks for the info!

2009/5/20 Romain Guy <romain...@google.com>

>
> HashMap can indeed be faster than SparseArray. However, and this is
> very important, SparseArray does not require boxing/unboxing of
> primitive types which prevents allocations and thus prevents the GC to
> stop your games for hundreds of milliseconds. That is much more
> valuable :)
>
> On Tue, May 19, 2009 at 3:04 PM, TjerkW <tje...@gmail.com> wrote:
> >
> > I need a map from int to certain objects. I wanted to use the HashMap,
> > but in the documentation of SparseArray
> > it says that SparseArray is intented to be *more efficient*:
> > http://developer.android.com/reference/android/util/SparseArray.html
> >
> > However i think the documentation is not entirely correct and needs
> > more info:
> > When reviewing the sourcecode of SparseArray and comparing it with the
> > HashMap i come to the following conclusion
> >
> > Source code of Sparse Array:
> >
> http://android.git.kernel.org/?p=platform/frameworks/base.git;a=blob_plain;f=core/java/android/util/SparseArray.java;hb=HEAD
> >
> > For SpareArray:
> > Time complexity for reads and writes on a map of size N is log2(N) +
> > 1,
> >
> > However the time complexity for a HashMap of size N is C*N (where C is
> > a constant)
> > (according to the javadoc
> http://java.sun.com/j2se/1.4.2/docs/api/java/util/HashMap.html)
> >
> > So maybe SparseArray is more efficient with respect to space
> > complexity it is not for time complexity.
> > So for programs that need high performance a HashMap may be better.
> >
> > At least thats what i think. Am i right? Am i wrong?
> > I need a very fast implementation for my game :-)
> >
> > >
> >
>
>
>
> --
> Romain Guy
> Android framework engineer
> romain...@android.com
>
> Note: please don't send private questions to me, as I don't have time
> to provide private support.  All such questions should be posted on
> public forums, where I and others can see and answer them
>
> >
>


-- 
--
Tjerk Wolterink @ GMail

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