what do you want to do with the preview?

if you just want to render it, then Camera will do that for you with 
setPreviewDisplay().

best thing to do if you want to do anything else == don't use Camera 
previews :-)



>I think I might go the offscreen buffer route and render when I can,
>as FPS doesn't matter to me in the slightest.  I'm looking at creating
>a virtual canvas to draw to, but I'm not sure what to do with the
>YCbCr array that can get it into a usable form.  What would you
>suggest I do with the array?





-- 
jason.software.particle

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