ModelRenderer project for loading MD2 format uses openGLContext which is not resolved. Can someone please help me in resolving this?
On May 20, 6:16 pm, "nEx.Software" <[email protected]> wrote: > As far as I know, there are no pre-build loaders for collada files, > which means you would have to create your own parser to read in and > create the models. You may wish to look at the ModelLoader/ > ModelRenderer projects at the following google code > sitehttp://code.google.com/p/android-gl/for some ideas on how to approach > this, though those projects only support OBJ and MD2 formats so it > will take some knowledge of the collada file format to create a > parser. > > On May 20, 5:00 am, "[email protected]" <[email protected]> wrote: > > > Does anyone know how to load .dae(collada) files in android? --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

