ModelRenderer project for loading MD2 format uses openGLContext which
is not resolved. Can someone please help me in resolving this?



On May 20, 6:16 pm, "nEx.Software" <[email protected]> wrote:
> As far as I know, there are no pre-build loaders for collada files,
> which means you would have to create your own parser to read in and
> create the models. You may wish to look at the ModelLoader/
> ModelRenderer projects at the following google code 
> sitehttp://code.google.com/p/android-gl/for some ideas on how to approach
> this, though those projects only support OBJ and MD2 formats so it
> will take some knowledge of the collada file format to create a
> parser.
>
> On May 20, 5:00 am, "[email protected]" <[email protected]> wrote:
>
> > Does anyone know how to load .dae(collada) files in android?
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