Thanks.

And how do I stop the audio from playing if isMusicActive() returns  
true? Do I have to use the MediaPlayer instance? But the instance  
won't be in memory any longer as the activity has been exited once and  
a new instance of the activity created in order to come back.

Thanks again.



On 22-May-09, at 9:45 PM, Rob Franz wrote:

> You can detect whether audio is playing by getting a reference to  
> AudioManager and calling isMusicActive()...
>
> -Rob
>
> On Fri, May 22, 2009 at 11:04 AM, Marco Nelissen  
> <marc...@android.com> wrote:
> On Thu, May 21, 2009 at 9:41 PM, iDeveloper  
> <ideveloper...@gmail.com> wrote:
> Hi
>
> I am using a MediaPlayer instance in order to stream audio files  
> from an Internet location. The audio player is in a separate  
> activity. The user can select from a list of audio files and come to  
> this activity which plays the audio.
>
> Now the user might go back to the previous activity (with the list)  
> and select another audio file. In this case, I want to stop any  
> other audio that is playing and start playing the new audio which  
> was selected.
>
> Is there any way I can know whether an audio file is playing without  
> having to hold on to the MediaPlayer object?
>
>
> No, and you *should* hold on to the MediaPlayer object, because if  
> you don't, it can be garbage collected at any time, at which point  
> playback would stop.
>
>
>
>
>
> >


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