It's a surface view so the whole scene must be rendered every frame. I could put it on the background I suppose but it's simple enough to just redraw the text.
On May 25, 4:10 pm, Mark Murphy <mmur...@commonsware.com> wrote: > Robert Green wrote: > > I said StringBuffer but I meant "Implied" StringBuffer, you know: > > > canvas.drawText(score + POINTS_LABEL, x, y, paint); > > Why redraw POINTS_LABEL every time? Can't you rework your scoreboard to > only draw that once? > > -- > Mark Murphy (a Commons > Guy)http://commonsware.com|http://twitter.com/commonsguy > > Android App Developer Training:http://commonsware.com/training.html --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---