Hello, I'm fairly new to Android development, and having a couple of questions concerning extending the Drawable class. I see that the draw method has an abstract modifier. However, while looking at the Lunar Lander example code, I noticed that several of the images being drawn to the screen are of the Drawable type. How is this possible, since the draw method is abstract?
Also, I tried extending the Drawable class into a Sprite class to handle some additional properties and methods I need for a video game, but I get a runtime ClassCastException error whenever I try to get a Drawable resource from my Resources and cast it as a Sprite, like so: private Sprite mSpriteImage; mSpriteImage = (Sprite) context.getResources().getDrawable (R.drawable.testSprite); How would I go about making this work? Thanks. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---