I have added an issue to the Android Issue Tracker because I didn't
see it already mentioned.

http://code.google.com/p/android/issues/detail?id=2769

Al.

On May 26, 9:19 pm, Streets Of Boston <flyingdutc...@gmail.com> wrote:
> Looks like the iPhone has the same 
> issue:http://www.khronos.org/message_boards/viewtopic.php?f=4&t=1223
>
> It seems that only a line-width of exactly 1 must be supported,
> anything else is 
> optional.http://www.khronos.org/opengles/documentation/opengles1_0/html/glLine...
>
> On May 26, 4:58 am, "Alistair." <alistair.rutherf...@googlemail.com>
> wrote:
>
>
>
> > Can anyone confirm that the OpenGL methods glLineWidthx, glLineWidth
> > do not work. That is, setting these to anything about 1 has no effect
> > when running on the phone.
>
> > They appear to work on the emulator okay but not the phone.
>
> > Al.
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