I have added an issue to the Android Issue Tracker because I didn't see it already mentioned.
http://code.google.com/p/android/issues/detail?id=2769 Al. On May 26, 9:19 pm, Streets Of Boston <flyingdutc...@gmail.com> wrote: > Looks like the iPhone has the same > issue:http://www.khronos.org/message_boards/viewtopic.php?f=4&t=1223 > > It seems that only a line-width of exactly 1 must be supported, > anything else is > optional.http://www.khronos.org/opengles/documentation/opengles1_0/html/glLine... > > On May 26, 4:58 am, "Alistair." <alistair.rutherf...@googlemail.com> > wrote: > > > > > Can anyone confirm that the OpenGL methods glLineWidthx, glLineWidth > > do not work. That is, setting these to anything about 1 has no effect > > when running on the phone. > > > They appear to work on the emulator okay but not the phone. > > > Al. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---