server = new Socket(); SocketAddress adr = new InetSocketAddress(host,port); server.connect(adr, 3000);
On 6 Jun., 20:58, JP <joachim.pfeif...@gmail.com> wrote: > I am not familiar with the implementation of the stack, but what you > could try is to wrap a layer around your calls that first detects > whether the device is connected to a network. Context.getSystemService > (CONNECTIVITY_SERVICE) returns an instance of ConnectivtyManager that > you can query for a NetworkInfo instance. A bit convoluted, but in > essence if you find that the device is not connected to a network, you > don't even try to connect and return form the call straight. That > helped me speed things up. You need an extra permission which you > declare in the AndroidManifest (I don't have the code with me right > now but it's easy to find out which). > > On Jun 5, 3:46 am, Monkiki <monk...@gmail.com> wrote: > > > In the sample code, a SocketTimeoutException should be thrown if the > > connection can't be stablished in a second, isn't it? > > > try { > > s = new Socket(host, port); > > s.setSoTimeout(1000); > > if (s.isConnected()) s.close(); > > } catch (SocketTimeoutException e) { > > e.printStackTrace(); > > } catch (UnknownHostException e) { > > e.printStackTrace(); > > } catch (ConnectException e) { > > e.printStackTrace(); > > } catch (IOException e) { > > e.printStackTrace(); > > } > > > But the timeout take a looong time to be detected. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---