My application crashes after I try to use the static Bitmap createBitmap method to get a mutable bitmap in order to fill it later with data.
If I only create one 1024x1024 the application works just fine, but when I try to load the same image more than once (first making my object null in each round) my application crashes on my third or fourth try. eg Bitmap mpBitmap = null; void CreateBitmap(int nWidth, int nHeight) { if ( mpBitmap != null ) mpBitmap = null; mpBitmap = Bitmap.createBitmap(nWidth, nHeight, Bitmap.Config.ARGB_8888); } I get the same result if I create a smaller image but then I need more runs before the crash. In all cases my application works just fine if I only create the image (even 1024x1024) once, then exit my application and run it again. If there is a need for "crash dump" I can provide one. Any help will be appreciated. Thanks, Iosif --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---