The standard way of handling the "too many points" problem is to use a clustering system, either server based or client based. Clustering converts the many markers that can appear in one area, usually determined by a matrix, into a single marker.
Another method is to limit what is loaded into the map by using the map bounds as a selection criteria. As the map moves, new points are loaded and ones out of view are dropped. Still another method is to use an image overlay instead of individual points and develop your own method to make the points active. There are several strategies to accomplish this but essentially, the meta data associated with the image is loaded into an array that is analyzed as the pointer moves. This method works better than individual markers as there are far fewer objects and DOM nodes created. If you're interested in learning more about these methods, I suggest visiting the Google Maps API discussion group and research the archives. There's a lot of information on these specifics on that forum. -John Coryat --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---