I recommend seeing this lecture from GoogleIO on the same subject: http://code.google.com/events/io/sessions/WritingRealTimeGamesAndroid.html
To your question, GC can pause real-time games, unfortunately. Two ways to minimize this are: 1) reuse objects, rather than allocating new ones and letting GC take care of old ones 2) don't use others' classes, like the Java container classes, for example, which can trigger GC Yusuf Saib Android ·T· · ·Mobile· stick together The views, opinions and statements in this email are those of the author solely in their individual capacity, and do not necessarily represent those of T-Mobile USA, Inc. On Jul 29, 11:58 pm, f_heft <delphik...@gmail.com> wrote: > > "float" is a primitive type, not an object. It sits in a register, > > not on the heap. > > > "Float" is an object that can be used to "box" a float. Hopefully > > you're not using Float for values used in calculations. > > I'm using "float" not "Float". > I'll try out the allocation tracker, thanks! --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---