Hi All, I am new to Android and OpenGL world. I've created a new ap using openGL ES. ( I am not able to find a option to send attachment of package to group, so that youi can see my code and sugest me wherei made a mistake).
Android Simulator LCD size is 320 x 455 and i've set same size for OpenGL Viewport. But For creating visible rectangle i've to use vertices, which are of very high value. e.g. int vertices[] = { -20000,-20000,0, -20000,20000,0, 20000,20000,0, 20000,-20000,0 }; why is it so, when screen size id 320 x 455?? Please clarify my this doubt that may solve my many other problems. Regards, Harish Haswani --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---