>From what I hear you could try offering your app on multiple stores,
e.g. Google Market, SlideME, and AndAppStore. Another option is making
it free, if it is currently a pay app, and generating revenue from
AdMob instead. I don't have experience with either method yet, so
can't say how well they work.

On Sep 10, 12:48 pm, Chris Drum <chris...@gmail.com> wrote:
> I have developed an app and the result is pretty good. What should I
> do to increase the download?
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