Search for gluUnProject in this discussion group. You'll find the
answer there.


On Sep 21, 7:18 am, androidDeveloper <stepmas...@googlemail.com>
wrote:
> Does anyone know how to map 2D-X-Y screen coordinates to 3D-X-Y-Z
> Object coordinates in a openGL World
> (Or  3D-X-Y-Z to 2D-X-Y)?
>
> What I want is to determine on which 3D-Object a user clicked, when he
> touches the phone screen (onTouchEvent).
>
> Thanks!
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