Hi all! I have pretty common question: is there any bug-free way to implement sound effects in a game?
Or we only have unpredictable SoundPool with its horrible bugs? Or MediaPlayer that can only play one sound at once and which is not solution for a game at all? In fact, it is disturbing question for numerous developers right now! --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---