When an overlay is put on a MapView, the shadow suggest that its at an
angle and not flat on the map.

I have been creating scaled bitmaps to overlay on a mapview, but i am
either geting the scale wrong or the overlay is being painted at a
slight angle, sitting up a bit, rather then being flat to the map.

Does anyone know if this is true? and if so, is there a way to stop it
painting at an angle or do you know the angle so i can compensate for
it when creating the bitmapped overlay?

Thanks,

Liam
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