When an overlay is put on a MapView, the shadow suggest that its at an angle and not flat on the map.
I have been creating scaled bitmaps to overlay on a mapview, but i am either geting the scale wrong or the overlay is being painted at a slight angle, sitting up a bit, rather then being flat to the map. Does anyone know if this is true? and if so, is there a way to stop it painting at an angle or do you know the angle so i can compensate for it when creating the bitmapped overlay? Thanks, Liam --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---