Interesting... Tried a reboot, didn't change anything (if it had, I would have kicked myself) :)
I'll try a clean reformat tomorrow, and see if I can't pinpoint whats causing it, top doesn't show anything out of the oridinary... Thanks for letting me know its on my end and not a 1.6 issue :) - Dan On Sun, Oct 11, 2009 at 2:35 AM, Lance Nanek <lna...@gmail.com> wrote: > > Seems OK on mine, ~59fps for "Use VBO Extension" with 10 sprites > screenshot: > http://imgur.com/N1kNt.png > > I'm using a T-Mobile G1 running the official OTA 1.6 firmware. I did > wipe it recently, so that might be a difference. Not much installed > that could be running in the background. > > Have you tried rebooting? I've read about Android bugs before that led > to gradual performance degradation until reboot. > > Checking the top command in adb shell might be helpful too. > > On Oct 11, 12:29 am, Dan Sherman <impact...@gmail.com> wrote: > > Been working with OpenGL a little more recently, and have been noticing > > pretty bad performance on my G1. > > > > Were there any major changes to OpenGL in 1.6 that would change the > > performance (or made my code incorrect?) on device? > > > > As a test, I grabbed the SpriteMethodTest out of Apps-For-Android, and > gave > > it a spin. I had run it a few months ago and noticed pretty decent > > performance. With a low number of sprites (10-100), every method (Verts, > > Hardware VBO's, and DrawTex) had easily over 30fps, with drawTex beating > out > > the others. > > > > I fired it up on my G1 (recently updated to 1.6), and all 3 methods are > > giving me performance of around 10-12fps with all methods of OpenGL at 10 > > sprites. > > > > Just for fun, installed the exact same APK on my girlfriends phone, which > > has yet to be updated to 1.6, and hers shows what I expected to start > with, > > 30-60fps depending on method... > > > > So the question is, did anything change in terms of OpenGL, that would > make > > the example code in SpriteMethodTest less than optimal? > > > > - Dan > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---