My app while compiled in 1.5 works fine. I had some memory issues w/
1.6 due to image size, which was strange b/c the image size increased
when taking photos by taking a picture w/ surfaceholder/imagecapture
callback. I seem to have fixed re-displaying those images by resizing
them using a bitmapfactory matrix. But my camera is now rotating
everything 90 degrees. It appears that my Override of surfaceChanged
does nothing, which is where I was setting rotation at 90 (I can't
remember why, it was 10 months ago!). I have tried at rotating the
camera parameters paramters at 90 degrees, 0 degrees. It does not seem
to do anything... any thoughts?

Chris.
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