Seems like that should be a bug - when an app exits completely, shouldn't all resources be cleaned up? (Whether it exits on purpose, due to ANR/FC or due to something like task killer or the system prefs "kill app"..)
(I'm still trying to track down my battery usage in a case where it just says 'cell radio' and 'phone idle' totalling about 95-98% but it still only lasts 4 hours or so. If it can leak resources like this, that might lead to an explanation.) On Fri, Oct 23, 2009 at 4:10 AM, CraigsRace <craig...@gmail.com> wrote: > > Hi Dianne, > > I did have the phone unplugged. > > However, I have now solved the problem (which turned out to be my > fault *oops*). > > I wasn't unregistering the sensor service when the game quit. So, > even though my game would be removed from memory, I'm guessing the > sensor service was continuing to run. > > All fixed with the code: > > SensorManager sensorMgr = (SensorManager)this.parent.getSystemService > (Context.SENSOR_SERVICE); > sensorMgr.unregisterListener(...); > > Cheers. > > > On Oct 23, 6:04 pm, Dianne Hackborn <hack...@android.com> wrote: >> The battery usage shows usage from when the device was last unplugged. When >> it is plugged in the stats are stopped, because you are now on power so >> nothing you can do is going to use battery. (And when you then next unplug, >> the stats are reset and start collecting again.) >> >> >> >> On Thu, Oct 22, 2009 at 9:28 PM, CraigsRace <craig...@gmail.com> wrote: >> >> > An hour after my G1 phone was fully charged, the "Battery Usage" >> > showed me that my game had used 20% of the battery usage. Except, I >> > never ran my game (I had run the game before starting the charge). I >> > checked TasKiller, and it didn't list my game as running (my game also >> > doesn't run any services). When I clicked on the details of the >> > battery usage for my game, it didn't list anything under the "Use >> > details" section. >> >> > Is it possible to use battery, but not have anything listed under the >> > "Use details" section? >> >> > Another user of my game also noticed this problem. >> >> -- >> Dianne Hackborn >> Android framework engineer >> hack...@android.com >> >> Note: please don't send private questions to me, as I don't have time to >> provide private support, and so won't reply to such e-mails. All such >> questions should be posted on public forums, where I and others can see and >> answer them. > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---