It seems like the links in the reference are broken

1.6 lets you specify which screen sizes you support and what to do in
each case, so you'll be ok compiling against that.  I'd still download
the 2.0 and create an emulator image running that at the droid screen-
resolution.  By default android will just upscale your application, I
think.

The manifest attributes are here:
http://developer.android.com/guide/topics/manifest/supports-screens-element.html

On Nov 13, 2:49 pm, Evan Ruff <evan.r...@gmail.com> wrote:
> Hey guys,
>
> I've got a quick question about screen size support. Currently, I've
> got an application that is rockin' along just fine on 1.5 and 1.6.
> Today the client called and says they want to run on Droid. While I've
> downloaded the 2.0 SDK, I'm a little wary of compiling against it.
> Will it break 1.5 and 1.6 compatilbility? How will the "medium" phones
> (G1, MyTouch) know to use those layouts?
>
> I imagine this is a pretty rudimentary question so if it's in a doc
> somewhere, can someone point me in the right direction?
>
> Thanks!
>
> E

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