How can I keep Toast from building up a queue of messages? I'm working on a board game and I'm sending status messages back to the user with this wrapper function I created for Toast:
private void toast( String s ) { if( t != null ) t.cancel(); t = Toast.makeText( getApplicationContext(), s, Toast.LENGTH_SHORT ); t.show(); } The problem is I've made the flow of game play so simple I can now play it so fast Toast messages queue up, even to the point where they continue to show on the desktop after I quit out of the game. t.cancel() doesn't seem to cancel out the previous message, anyone know what I might be doing wrong? Thanks, -- Greg Donald http://destiney.com/ -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en