If your catching the events on GLSurfaceView then return false to
indicate that the event has not been handled yet (otherwise the event
wont bubble), if not try disabling focusable and focusableInTouchMode.


On Nov 28, 1:59 am, Lance Nanek <lna...@gmail.com> wrote:
> Are you sure that the view you are expecting to receive key events has
> focus?
>
> On Nov 27, 6:30 pm, Mike <internet...@hotmail.com> wrote:
>
>
>
> > Hi,
>
> > as soon as there's a GLSurfaceView in use, no other views receive any
> > KeyEvents.
> > MotionEvents however, are still working as expected.
> > Is there a way to prevent GLSurfaceView from swallowing all KeyEvents?

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