I've been scouring the web looking for information on setting up a
peer-to-peer connection between Android handsets and so far have drawn
a blank. The only thing I can definitively seem to work out is that it
was made a whole lot more difficult when XMPP was removed from 1.0.
Apart from that, I find a couple of threads on an OpenIntents board
about porting an XMPP implementation to Android that were last posted
nearly 2 years ago.

Has anybody solved this problem effectively? What's the best way of
doing it (from a games point of view)?

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