Instead of android:drawable="@drawable-ldpi/startstopin" try android:drawable="@drawable/startstopin" Just like you do for your normal HVGA screen. On small screens it will automatically look in the "-ldpi" directory and pick these images ahead of those in the default dir
On Jan 5, 11:18 pm, OldSkoolMark <m...@sublimeslime.com> wrote: > My 1.6 app works fine in both portrait and landscape modes on the > default HVGA device. I'm now trying to support it on QVGA devices and > am encountering build-time errors I don't understand. > > In my res/drawable-ldpi directory I have: > > startstopin.png > startstopout.png > > and a selector file > > startstopbuttonimageselector.xml > > which contains: > > <?xml version="1.0" encoding="utf-8"?> > <selector xmlns:android="http://schemas.android.com/apk/res/android"> > <item android:state_pressed="true" > android:drawable="@drawable-ldpi/startstopin" /> <!-- > pressed --> > <item android:drawable="@drawable-ldpi/startstopout" /> <!-- > default --> > </selector> > > I've 'fixed project properties', and done a 'clean' build, to no > avail. The error I get is: > > ERROR Error: No resource found that matches the given name (at > 'drawable' with value '@drawable-ldpi/startstopin'). > ERROR Error: No resource found that matches the given name (at > 'drawable' with value '@drawable-ldpi/startstopout'). > > I've tried adding a layout file in res/layout-small that explicitly > references this selector file, but this triggers a similar build error > and fails to address the original problem: > > ERROR Error: No resource found that matches the given name (at 'src' > with value '@drawable-ldpi/startstopbuttonimageselector'). > > Any insight into this problem would be greatly appreciated.
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