I have a game which requires the user to drag back and forth to
control a player. I am capturing onTouchEvent to handle the controls.
The issue I'm having is that if you hold down your finger in the same
area for ~30 seconds, it stops calling onTouchEvent for certain parts
of the screen where your finger has been for a long time. It's almost
like a dead zone type effect.

I tested this on a Droid, haven't tested anything else yet.

Is this a common problem?
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