On Jan 18, 3:47 am, Ian <[email protected]> wrote: > The application runs perfectly on the Nexus. > > On the Magic, the application crashes >50% of the time on the first > frame with a segmentation fault (see end of post). If it does not > crash immediately, it runs fine and exits normally.
This is only a guess, but are you doing any multithreading before the OpenGL init? In my experience, inconsistent bugs are often due to timing problems. It sounds to me like it could be some required init going on in another thread which the Droid's CPU can consistently finish (before OpenGL starts), but the Ion can't. String
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