I am watching this now. Pretty kewl. This guy talks really fast tho. :D

On Tue, Jan 19, 2010 at 10:34 AM, Miguel Morales <therevolti...@gmail.com>wrote:

> Hey Rakesh,
>
> I have yet to see any good complete tutorials on making an android game.
> I think this is because there is more than one way to make a game in
> android.
> For example, you can make it a flash game and have it run on the
> browser.  Or you can use the Canvas classes provided, which makes
> things like animation, and scene handling.
> But, this is at a price to performance.  I  am writing a 2d game for
> android and I had to put in a good amount of thought as to how to make
> the game before I began.
>
> If you have a real-time/graphic intensive game, I'd recommend using
> openGL ES.   I found this presentation to be extremely helpful:
>
> http://code.google.com/events/io/2009/sessions/WritingRealTimeGamesAndroid.html
>
> It shows a break down of  various methods of drawing to the screen.
>
> I also recommend looking at source code, for example the LunarLander
> sample in the SDK or the Sprite Method Test, mentioned in the
> presentation above.
>
> Miguel.
>
> On Tue, Jan 19, 2010 at 2:47 AM, rakesh rapaka <rakeshrap...@gmail.com>
> wrote:
> > hi,
> > iam into mobile game development. i have been developing games in j2me.
> now
> > i want to develop for android can anyone suggest best tutorial for
> android
> > game development. where to start and how to start is my big confusion.
> >
> > thanks in advance
> >
> > --
> > rakesh rapaka
> >
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>
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