Hello all, I'm trying to add audio to my game and following the jetboy tutorial and dev pages I'm doing it as follows:
I'm initialising like this: JetPlayer JET_PLAYER = JetPlayer.getJetPlayer(); JET_PLAYER.clearQueue(); JET_PLAYER.loadJetFile(p_resources.openRawResourceFd(R.raw.ingame1)); byte sSegmentID = 0; JET_PLAYER.queueJetSegment(0, -1, 0, 0, 0, sSegmentID); then doing: JET_PLAYER.play(); ingame1.jet only contains 1 segment, which is the track I'm trying to play. The audio plays ok but I keep getting these in logcat: W/AudioFlinger( 31): write blocked for 49 msecs W/AudioFlinger( 31): write blocked for 50 msecs W/AudioFlinger( 31): write blocked for 54 msecs They are quite frequent...3-4 of those per second. Is this normal or am I doing something wrong? cheers, kk. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en