How about a flag that you set to true on the first press and back to
false once it has finished playing?  (I am really new to the SDK so am
not sure how viable this is, but it works in other places I have
needed to control access to a rare resource)

frak

On Feb 22, 4:06 pm, CMF <manf...@gmail.com> wrote:
> Hi all, I have a button that will trigger a sound when pressed
> however, when I press the button many times in a short while
> there will be no sound emitted.
> How can it emit sound even I press many times on a button?
> I create the sound effect by MediaPlayer.create(mcontext,
> R.raw.mysound);

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