Actually I just checked out your link Maxood.

It seems like a good solution and they have a special service for Android
developers.

https://www.deviceanywhere.com/Independent%20Developer/Independent%20Developer_virtual_developer_lab.html

I might do the free trial.

Thank you


On Sun, Mar 7, 2010 at 10:32 AM, chris harper <ch393...@gmail.com> wrote:

> Great question.
>
> I have had the same concern as I am going to launch my first app in about 3
> months which I have worked very hard on. To test before release I don't
> know. I have the same questions. After release someone did point me to this
> which I am incorporating into my app:
> http://www.flurry.com/
>
> So at least you know after you release how your app is doing on the
> different phones.
>
> If any Google guys read this please note that Maxood isn't the only one
> that would like to know this.
>
> How does a developer know his app will work on many different devices
> and/or not have some "feature" in their app that will break on a majority of
> them?
>
> It would suck if you had a really cool app but it works on only 30% of the
> phones.
>
> :-(
>
> I am testing on two phones to TRY and get around this. the HTC Hero
> (running 1.5) and the Google development phone (running eclair).
>
> But I would still like to test as much as possible on different phone
> hardware.
>
> Thank you
> -Chris
>
>
> On Sun, Mar 7, 2010 at 5:36 AM, Maxood <maqs...@salsoft.net> wrote:
>
>> How can i make sure that my android app works on majority of the
>> devices in the market. What testing tools do i have to use? Obviously
>> if there are 12 or more smartphones in the market then i cannot buy
>> each of them to test my app.So what should i do? Wonder if "Dvice
>> Anywhere"(http://www.deviceanywhere.com/) can help us in this regard?
>>
>> Does firmware or OS version also matters (1.5,1.6, 2.0, etc.)?
>>
>> Please comment and explain.
>>
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>
>

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