So, with GL ES 2.0 now present in the NDK r3, how much longer until the Java bindings are present?
Any idea what form the bindings will take? JSR-297 (M3D 2.0)? Custom extensions to JSR-239? If I could offer my $0.02... please DO NOT adopt the full M3D 2.0 spec - the history of OpenGL has plenty of scene graphs littered on the side of the road (Performer, Cosmos, OpenGL++, Farenheit, ...) and I think this will eventually be another one. -Scott On Feb 9, 9:30 pm, David Turner <di...@android.com> wrote: > OpenGL ES 2.0 headers and libraries are not available in the NDK yet. They > are coming. > > Access from Java is also planned. > > The Android software renderer doesn't support GL ES 2.0, neither does the > emulator. > > I can't give any ETA for this, sorry. > > On Tue, Feb 9, 2010 at 12:12 AM, David Anders > <david.anders0...@gmail.com>wrote: > > > Hi, I also would like to bump this topic. > > > - I guess that OpenGL ES 2.0 API will be defined in Java layer as > > android.opengl.GLES20 class. > > - We have been able to use OpenGL ES 2.0 API through hardware bindings > > using JNI. > > > However in my understanding, it is impossible to use OpenGL ES 2.0 API > > with software rendering on emulator. When does Android plan to support > > software rendering for OpenGL ES 2.0 API? > > > Regards, > > /David > > > On 1月6日, 午前10:08, r2d2Proton <r2d2pro...@live.com> wrote: > > > I would like to bump this. . . > > > > I was thinking the same thing - use the NDK to gain access to the 2.0 > > > functions. I imagine that the OpenGL ES 2.0 functions are exposed in > > > Imagination Technologies shared object file. > > > > Games should be considered an NDK level application. Wasn't anybody > > > watching Microsoft when they tried this? Remember Direct-Draw? > > > > On Dec 28 2009, 11:10 am, rollbak <roll...@gmail.com> wrote: > > > > > So, that means that with NDK i can? Can you explain this further > > > > please? > > > > > Thanks, > > > > > Lucas > > > > > On Dec 28, 3:09 pm, Romain Guy <romain...@android.com> wrote: > > > > > > Java apps cannot directly accessOpenGLES2.0 APIs at the moment. > > > > > > On Thu, Dec 24, 2009 at 7:32 PM, Lawrencelee < > > leelawrenc...@gmail.com> wrote: > > > > > > Eclair has supportedOpenGLES2.0. But I can not find related JNI > > > > > > wrapper forOpenGLESAPI. How a Java application useOpenGLES2.0 > > > > > > functions? > > > > > > > -- > > > > > > You received this message because you are subscribed to the Google > > > > > > Groups "Android Developers" group. > > > > > > To post to this group, send email to > > android-developers@googlegroups.com > > > > > > To unsubscribe from this group, send email to > > > > > > android-developers+unsubscr...@googlegroups.com<android-developers%2bunsubscr...@googlegroups.com> > > > > > > For more options, visit this group at > > > > > >http://groups.google.com/group/android-developers?hl=en > > > > > > -- > > > > > Romain Guy > > > > > Android framework engineer > > > > > romain...@android.com > > > > > > Note: please don't send private questions to me, as I don't have time > > > > > to provide private support. All such questions should be posted on > > > > > public forums, where I and others can see and answer them > > > -- > > You received this message because you are subscribed to the Google > > Groups "Android Developers" group. > > To post to this group, send email to android-developers@googlegroups.com > > To unsubscribe from this group, send email to > > android-developers+unsubscr...@googlegroups.com<android-developers%2bunsubscr...@googlegroups.com> > > For more options, visit this group at > >http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en