NDK has no way to write to the screen, so it gets zero fps. ISTR the droid (or is it nexus?) is limited to something like 25 fps because of the hardware design. So the SDK is 25fps faster, or [image: \infty] percent. :)
On Tue, Apr 6, 2010 at 9:24 AM, MrChaz <mrchazmob...@googlemail.com> wrote: > Does anyone have any numbers showing the difference in performance > between the NDK and SDK? > > I'm curious how much difference it makes in terms of fps / number or > polys on the screen that kind of thing > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to android-developers@googlegroups.com > To unsubscribe from this group, send email to > android-developers+unsubscr...@googlegroups.com<android-developers%2bunsubscr...@googlegroups.com> > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en > > To unsubscribe, reply using "remove me" as the subject. > -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en