is this "clock slowness" of emulator 1.6 a direct cause of the "freaky" behavior of AudioRecorder class that quite some developers found with SDK 1.6??? that is, the slowness of system clock causes AudioRecorder to sample audio 100% slowlier than the speed it should??
if yes, what action should i take to fix the issue? please advice. thanks a lot !!! On May 10, 4:35 pm, HeHe <cnm...@gmail.com> wrote: > often the clock of emulator 1.6 runs significantly (100-150%) slower > than real world clock. > > for example, after 10 minutes of a human life have elapsed, from > logcat timestamp only 5 minutes have elapsed on my emulator 1.6, > > has anyone using emulator 1.6 experienced the same issue? if yes, how > did you tackle with it? > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to android-developers@googlegroups.com > To unsubscribe from this group, send email to > android-developers+unsubscr...@googlegroups.com > For more options, visit this group > athttp://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en