Dear Junde. Your high score api looks great. Can I ask if it is secure, and how do you ensure people cannot cheat?
Thanks! On May 17, 8:13 am, "Junde (Scoreloop)" <jun...@gmail.com> wrote: > Hi guys, > > This globalhighscores thing can be much easier, and free :) > > I'd like to introduce you to Scoreloop (www.Scoreloop.com), we're a > cross-platform mobile social gaming enabler. > We just launched our Android Social Gaming SDK. We have an advanced > version with player challenges and coins, as well as a simple > lightweight (but customisable) global scoreboard > version that can be integrated very easily.. Along with the release > comes an updated developer area to more easily configure game > settings, and a new support forum/FAQ to assist with implementation. > To download, just sign up atwww.Scoreloop.com/download > > Here's some screenshots of the integrations - a standard simplehigh > scores template which you can customise, as well as a more advanced > social gaming integration with challenges and > coins.http://androidforums.com/android-developers/79343-scoreloop-android-s... > > At the same time we'd also like to announce the addition of the > MySpace SDK, so that you can now enable your users to connect to their > MySpace social graph. To reward the first developers to integrate this > functionality, MySpace is offering 1M ad impressions on their Android/ > iPhone App to the best social integrations with the MySpace support by > June 30th. > > Our goal is to give game developers the tools and infrastructure they > need to make better, more social games, in a fully customizable and > modular way. With the public release of Core Social, every developer > is now able to do just that. > > Here’s a brief list of some features you immediately have access to: > - Global Leaderboards > - Friend Finding > - Social Network Publishing (MySpace/Facebook) > - Social Discovery (Cross-Promotions / Friend Recommendations) > - Player Challenges > - Online Profiles > - In-Game Currencies > - Location Awareness > - Achievements (iPhone only, soon Android) > - Downloadable Content: Virtual Goods/Services (coming soon on > Android) > > If you need any help or have any questions, please feel free to > contact us directly. > > Thanks, > Junde > Business Development Managerwww.Scoreloop.com > > On May 16, 6:42 pm, ko5tik <kpriblo...@yahoo.com> wrote: > > > > > On May 15, 12:45 pm, Simone <simone.russ...@gmail.com> wrote: > > > > Is it possible for me to add this feature in my game? I just need a > > > little storage space somewhere on the internet to put the names and > > > scores of the best players. > > > Anyone? > > > Simone > > > You will need little more than storage - some kind of server > > software > > storing data and also some communication protocol for user handsets. > > > This could be tricky. > > > I implemented highscore for my game recently > > (http://www.yook.de/getlines) > > > I used: > > PicoWebRemoting to create REST-Service ( Just simple class with 2 > > methods - > > push to push entry and pull top pull entries since some > > period:http://www.pribluda.de/lines-highscore/Highscore/pull?since=0) > > > On the client side you will need to parse JSON (native in android, > > though I use my > > library for databinding:http://github.com/ko5tik/jsonserializer) > > > Then you will have to find an answer to following questions: > > - how to prevent doulbe insertion ofhighscrores > > - how do you deal with lack of connectivity > > - when do you pull highscore data from server to device > > - how do you secure your service from pranksters inserting bogus > > entries > > (no credentials stored in APK are secure) > > > So you may choose to go for some embeddable highscore service > > (there are some - grok this list) instead doing everything yourself > > > -- > > You received this message because you are subscribed to the Google > > Groups "Android Developers" group. > > To post to this group, send email to android-developers@googlegroups.com > > To unsubscribe from this group, send email to > > android-developers+unsubscr...@googlegroups.com > > For more options, visit this group > > athttp://groups.google.com/group/android-developers?hl=en > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to android-developers@googlegroups.com > To unsubscribe from this group, send email to > android-developers+unsubscr...@googlegroups.com > For more options, visit this group > athttp://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en