On Tue, Jun 8, 2010 at 3:39 PM, Greg Donald <gdon...@gmail.com> wrote: > I used this sort of code to make sure my bitmaps load: > > try > { > foo = BitmapFactory.decodeResource( resources, R.drawable.foo ); > } > catch( Exception e ) > { > System.gc(); > foo = BitmapFactory.decodeResource( resources, R.drawable.foo ); > } > > In 2.2, it's now failing sometimes and my catch block no longer > catches anything. Why would that be? > > Is there a better way to avoid a java.lang.OutOfMemoryError ? > >
Is Dalvik such a crappy virtual machine that it can't be bothered to run the garbage collector before spitting out an OutOfMemory exception? -- Stephen Sent from my Emacs -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en