It's looking as if my first app will be about 200K in size, English-
only.  Each localization adds about 12K.  So far it's only available
on sourceforge where it has a few hundred downloads and already
volunteers have contributed three translations, so it seems possible
that once it's on the android marketplace translations will nearly
double its size.  That seems wasteful of users' phone storage when
most of them want only one language.  In the PocketPC version the
translations are separately downloadable .dll files -- which sucks for
lots of reasons but does allow users to manage how much space the app
consumes.  Is there any way to mimic this behavior on Android?  For
example, could I have the full-sized app offer to download a one-
language version of itself that would then replace the larger
version?  Or is there a mechanism I've missed close to what .dlls
provide?

Thanks,

--Eric

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