It's looking as if my first app will be about 200K in size, English- only. Each localization adds about 12K. So far it's only available on sourceforge where it has a few hundred downloads and already volunteers have contributed three translations, so it seems possible that once it's on the android marketplace translations will nearly double its size. That seems wasteful of users' phone storage when most of them want only one language. In the PocketPC version the translations are separately downloadable .dll files -- which sucks for lots of reasons but does allow users to manage how much space the app consumes. Is there any way to mimic this behavior on Android? For example, could I have the full-sized app offer to download a one- language version of itself that would then replace the larger version? Or is there a mechanism I've missed close to what .dlls provide?
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