Hi pskink. I initially used Animations by setting dynamically configured animations on the views I wanted to move around and then starting the animations. The problem I found was that in the case where part of the view is outside the display area as it animates back into the display area the part that was outside the display area remains black, i.e. only the visible part of the view will animate, with a big black area moving along behind it. There were some other posts about this issue but I cant seem to track them down.
I wonder if you are suggesting that I extend Animation to override the paint (or some other callback) bits so that I use the animation as the thread but control the movement myself? That would be kinda cool but I cant see an obvious way to do this. Ive only been developing on Android for a couple of weeks so I could well be missing the obvious; thanks for your help. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en